Wednesday, 24 October 2012

Structure of the Computer games Industry


The basic structure is as follows
  1. Deveoper
  2. Publisher
  3. Marketer
  4. Distributor
  5. Hardware
  6. Retail
  7. Consumer
 The link explores each of these sections in more depth
 http://www.obscure.co.uk/articles-2/industry-overview/

This link goes into further detail about the developing stage of the process and the differnt roles within this part. http://ygd.bafta.org/working-in-the-games-industry/industry-overview

This structure produces the more typical computer games for games console such as Xbox and Playstation and most are vry well designed and can take yeas to produce and reach the consumer. Recetly, new technology and the popularity of social media has lead to changes in this structure for some games.

  1. Developer
  2. Facebook
  3. Consumer
This structure is for far simpler games that are usually free. Apps also follow a simmular structure.





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