Gaming Industry
Publishing - the game genre, narrative and target audience all come under publishing
Development - the process of creating a game and its design.
Marketing - how the game is advertised
Distribution - how the game goes from the publishers to you
Cross media convergence - the coming together of media. Eg: the cinematic experience of modern games
Technological convergence - the coming together of media technologies. Eg: games consoles being able to play movie, apps, Internet as well as games
Crowd Funding - people pledge money to fund a game. Eg: Double Fine adventure was funded by kickstarter a crowd funding company.
Passive audience - the audience just receive the media product
Active audience - the audience have input into the media product
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